Avo

The desktop studio for AI filmmaking

Avo runs on your computer

Avo runs on your machine and renders on your hardware. Your project is a folder of files you own. They open with or without us, and everything in it stays yours.

Map the places your film moves through

Mark regions, paths, rooms, borders and distances. The places you draw sit inside that world, and every scene you write names one of them.

Capture your thoughts

Whether it's in writing or creating first visuals, everything you make lands in that world. You start with one thing. A person, a place, a moment. Add more whenever you want, and the world fills as you go.

Cast your characters

What do they look like? How old are they? How do they carry themselves? What do they wear, and what do they sound like? Answer it once and they are in every shot you write their name into.

Access any website

Avo has a built-in browser. Open any tool you already pay for: image models, LLMs, whatever ships next week. Drag the result straight into your project. No downloading, no re-uploading, no jumping between apps.

Model anything the shot needs

Build it in 3D and bring it into the scene. The camera moves around it at the size you made it.

3D render

The render keeps your framing

Frame the shot in what you built and generate from there. The layout, the distances and the angle come back the way you set them.

Block the scene before you generate it

Place the actors, the props, the camera and the path of the action. The blocking becomes direction from the camera's point of view, so the model gets the scene you staged instead of guessing where everyone stands.

Play it back and you watch the shot as motion, with its timing and its camera move.

Build your first frame

Point a character at a place, choose the lens, and generate the first frame. It comes back as a still you can change. Reframe it, relight it, shoot it again until you get the shot you meant. Then that frame becomes the first shot of your scene.

Edit on a real timeline

We built the editor ourselves, a full video engine. Hit space and the cut plays right away. Trim a shot and it lands on the exact frame. A whole film stays smooth however long it runs.

Everything also comes together here. The work begins in the cut. Rewrite a beat, regenerate one angle, drop it in. You treat generated material like footage, and the cut is ready the moment a shot changes.

Add voiceover, music and sound

Generate voiceover, music and sound effects to picture. Describe the line or the mood and hear it take shape.

Made for the big screen

Nobody ever loved a film for its pixels. A film earns a dark room and two hours of attention when someone real stands behind it. That part has to come from you.

That is why this page ends in a cinema. The screen below is already playing your cut.

The tools will keep getting better. The reason to make a film will not change. We build the place where you make it. Leave your email and we write when your seat opens.

People made the films that stay with us. They lived inside a world for months and cared about every frame. That care carries the film, and no machine has it.

So we hold one line. The model renders the frame. The story, the cut, the framing and the light stay yours. We automate the production and never the direction.

People once called every tool before this the death of film. Sound, television, digital. Each time the people making the films carried it across. Generative film is the same, and we build the home for the people who carry it now.

The people building Avo

Bring your whole team into one studio

Native software used to mean working alone. Avo runs on your own machine and still opens the door to everyone on the film. You share one board, one cut, one version of the truth, live.

Cursors, notes and changes move in real time. The editor down the hall picks up the scene you block the moment you set it down. A whole team builds one film together, right where the work already lives.

Claim your seat

© 2026 Avo